Sunday, March 22, 2009

one from me

Hey All,

Hope your spring break was excellent. Here is a little video to check out. An interesting piece by Roxy Paine that charts the intersection of nature and industry. Enjoy!

Saturday, March 21, 2009

Something fun (and educational!)

SodaPlay is basically a physics-based simulation that allows the user to design a form and see how it would function with varying amounts of springiness, gravity, friction, etc. Perhaps the coolest thing about it, however, is that it is sort of like SketchUp and Google in the sense that you can play with other people's designs as well. Not entirely technology and art, but the implications are interesting! And it's fun to play with. 

Nervous System

Along the lines of Brigid's post, here's a design duo that creates jewelry from computer algorithms, and also provides applets of their program to allow the customer to generate their own designs. They write the programs, generate the designs, and print them using SLS (selective laser sintering). They're really beautiful, and each piece is entirely unique thanks to the generative program.

"To evolve such forms, we systematically engage in generative processes. Instead of designing a specific form, we craft a system whose result is a myriad of distinct creations. These systems are interactive, responding both to changes in specific variables and to physical inputs. There is no definitive, final product, instead the many designs created allow for mass customization."

Friday, March 20, 2009

Ursus Wehrli on Modern Art

A pretty amusing video from TED of Ursus Wehrli "tidying up" modern art in a wonderfully scientific and mathematic way.


Spring Break Posting

Over the break I discovered a metals and jewelry artist, Joe wood, that incorporates the use of computers into his artwork. His process somewhat reminded me of the tools and techniques were using in class.  Wood's newer work is built off of digital three-dimensional modeling, when asked about his work he says, “The most recent work involves the use of computer modeling and rapid prototype object making. Computer modeling easily allows the arrangement of elemental (primitive) forms into synthetic arrangements; often based on repetition and rhythm. My interest in this lies in their association to the structure of traditional ornament (Mobilia Gallery).” When visiting his page at the Mobilia Gallery webpage you can view a number of his works.

 

www.mobilia-gallery.com/artists/jwood/

Thursday, March 19, 2009

Fear the Rhinopod

This is a podcast I found that documents different steps craftsmen in the UK have taken towards working with modern technology, from these ridiculous SafariPod stands (get one for all your friends, and we can all be a little more human together-- I know I'm gonna) all the way to craftsmen whose work has contributed to different scientific fields, including medical physics. It's sort of long, but there's a lot of interesting bits of information on how craft work can contribute to the modern world.

Friday, March 13, 2009

Spring Break Post

Happy Spring! I hope everyone has fun and doesn't get sick!

http://graffitiresearchlab.com/?page_id=76#video

The video integrates a unique relationship between the physical space and digital. The temporal and permanent markings of graffiti are changed. There are links to instructions on how to make the laser, software and anything else needed to create this whole interface.

Check out the other videos if you're interested in the digital and light manipulations.

Have a great break!